cross-posted from: https://sh.itjust.works/post/291747
Let’s not beat around the bush, or indulge in unnecessary drama: I’m moving to another instance and Patient Gamers needs a new main mod.
Even though I’ve neglected it (the initial plan was to play things by ear for a few days, and accordingly give shape to the place afterwards), this community has attracted a good number of subscribers, it has potential if put in good hands. Hence why I’d rather give the keys to someone else than close, or abandon, it at the same time as my account.
Edit: I appreciate those mentioning that I could mod from another account, but I have no desire to remain involved with this instance in any way.
I’d advise against doing any mod actions from a non-local account until v0.18 is released due to this bug in previous versions: https://github.com/LemmyNet/lemmy/issues/3075
TL;DR: Any change to a community by a non-local mod makes it “homeless”, breaking federation.
Ouch, that’s an ugly issue. And too bad too, until now, the people interested by the role are from other instances…