That’s exactly the issue here. ChatGPT’s current training set ends right around the time the Meta Quest 3 came out. It’s not going to have any discussions in there of No Man’s Sky with tech that wasn’t out yet.
Getting it done with the power of friendship since 1991.
🔥💨💧💎 🌒🌕🌘 ✨
Some suggested Lemmy communities:
!patientgamers@sh.itjust.works
Discord for Japanese-style role-playing game (JRPG) discussion: https://discord.gg/vHXCjzf2ex
That’s exactly the issue here. ChatGPT’s current training set ends right around the time the Meta Quest 3 came out. It’s not going to have any discussions in there of No Man’s Sky with tech that wasn’t out yet.
Newell also has overseen Valve as one of the pioneers of the most predatory monetization in the video game industry (lootboxes, etc.).
There are no saints at this level.
In the short term? Possibly.
In the long term, it opens up space for competition, which is better for end users, advertisers, small business, and more.
You can also read about Lina Khan, the current chair on the FTC side of antitrust.
Just spinning off Android would shake up map software. It’s how they get traffic and other data.
Unfortunately, NIMBYism comes into play should teens start making heavy use of any outdoor spaces, including trails and parks. Low or zero-cost can’t be the only factor in providing places for kids, there also have to be protections against or ways to assuage older persons that are being fed constant streams of fear.
Yes, it’s a light remaster of the 2005 release. Seems to be part of a larger effort on Falcom’s part to get their older games more accessible on newer hardware. Players have needed a PC to have access to their catalog.
This isn’t an anthology like most games in this genre (or video games in general). It’s a continuous narrative, like a long-running novel or TV series. Newcomers could get on board with this one, since it’s introducing a new cast and location, but they’ll have to go back at some point. Otherwise, they should start at the beginning (Trails in the Sky). Even if newcomers start with this one, they are going to be lost in Daybreak 2.
That was Matsuda. He was replaced last year.
I suppose this is newsworthy because Kiryu’s biggest splash so far has been saying they were cutting back on smaller projects.
Wish Capcom had learned from this, too. Monster Hunter World’s multiplayer restrictions were so backwards, and now they are bringing them back for Wilds, ugh.
Been a while since I’ve seen that name. One of a long line of very meh Star Wars games.
Which includes the pricing model. Some regions even saw a price increase.
A lot of corps threw out the whole concept of a demand curve over the pandemic.
So what’s the top alternative? I’ve had quality issues with the last two Acer monitors I bought 😭
Finishing up Eiyuden Chronicle: Hundred Heroes. I wish it were polished, but it’s still thoroughly scratching the Suikoden itch.
The space elements were a big part of the marketing. I knew better than to expect atmospheric flight or anything but simple space combat, but intra-system travel being only done in menus and the space sections being put in small lightboxes with planet renderings was rather shocking. That’s 20th-century stuff. It’s especially bizarre given how much of the Bethesda magic has leaned on roads in the past, and there aren’t any roads outside of cities. Even the cargo runs are 100% in menus, without talking to a single person.
Us space sim types would tell you it took a few steps back as far as genre standards go. And I wasn’t even expecting much on that side of it.
Starfield only getting one nomination–and in a category it has no chance of winning–is not at all what I would have expected going into this year.
I don’t know if that speaks to how nuts this year has been for new releases or to how much Starfield fell short, in light of the fact that its player counts on Steam are starting to fall below Skyrim.
Well, a bunch more talent just hit the job market with The Escapist melting down, too.
I encourage anyone that hasn’t yet to try any subscription-based journalism for a month just to see how different the writing is when it’s not beholden to advertising and SEO.
I just finished Atelier Totori. Third game in the series I’ve tried, second I’ve finished (after Rorona). I mostly nibbled at this one (did much the same with Rorona, especially early on) but I liked the story and characters a lot more here. I laughed, I cried. The progression system was much more interesting, too. Even with all that, the UI/UX is just plain brutal. I really hope the next game I play in the series is better about this. I’m also quite surprised that I did almost everything with months to spare, considering everything I heard about how strict the time limit is in Totori.
A friend and also just finished our Baldur’s Gate 3 multiplayer campaign (her first run, I had a lot of hours in it before she started). Amazingly I still don’t think I’ve fully gotten the game out of my system yet.
WarioWare: Move It! comes out in a few days and I’ll likely be picking that up right away. Other than that, I’m not sure. Maybe I’ll finally pick up Phantom Liberty.
No editorializing was done here. That’s the title provided by the metadata, which is the easier option Lemmy provides when posting links.