Getting it done with the power of friendship since 1991.

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Some suggested Lemmy communities:

!patientgamers@sh.itjust.works

!jrpg@lemmy.zip

!retrogaming@lemmy.world


Discord for Japanese-style role-playing game (JRPG) discussion: https://discord.gg/vHXCjzf2ex

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Joined 1 year ago
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Cake day: August 4th, 2023

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  • The space elements were a big part of the marketing. I knew better than to expect atmospheric flight or anything but simple space combat, but intra-system travel being only done in menus and the space sections being put in small lightboxes with planet renderings was rather shocking. That’s 20th-century stuff. It’s especially bizarre given how much of the Bethesda magic has leaned on roads in the past, and there aren’t any roads outside of cities. Even the cargo runs are 100% in menus, without talking to a single person.






  • I just finished Atelier Totori. Third game in the series I’ve tried, second I’ve finished (after Rorona). I mostly nibbled at this one (did much the same with Rorona, especially early on) but I liked the story and characters a lot more here. I laughed, I cried. The progression system was much more interesting, too. Even with all that, the UI/UX is just plain brutal. I really hope the next game I play in the series is better about this. I’m also quite surprised that I did almost everything with months to spare, considering everything I heard about how strict the time limit is in Totori.

    A friend and also just finished our Baldur’s Gate 3 multiplayer campaign (her first run, I had a lot of hours in it before she started). Amazingly I still don’t think I’ve fully gotten the game out of my system yet.

    WarioWare: Move It! comes out in a few days and I’ll likely be picking that up right away. Other than that, I’m not sure. Maybe I’ll finally pick up Phantom Liberty.