I mean, lootboxes as gambling for kids is more dubious, at least to me, than programming gambling games for adults, or working for a gambling company.
at least they have some level of legitimacy and some (feeble) attempts at damage prevention, compared to the alternative that they may take, which would be going straight into the arms of the black market and all the even worse shennanigans that comes with.
same view as legalised drugs, safe injection sites, etc etc.
It’s a games company, they should have been procedurally generating levels for something for about a decade now. Spelunky came out in 2008 (yes it wasn’t the first, but it’s around that time indie+proc gen was popular)