The article doesn’t say anything about which studios are closing down.
The article doesn’t say anything about which studios are closing down.
What makes you say that?
Goat Simulator 3 was released after they were acquired by Embracer.
You see a hot chick, you click. It’s an involuntary response.
I don’t know why people think Massive is somehow more independent than other Ubisoft studios. They’ve worked on both the Assassin’s Creed and Far Cry games just like every other studio owned by Ubisoft.
I’m guessing they were trying to enter the Asian markets based on absolutely nothing at all.
Did the game turn from good to bad now that you found out they aren’t independent?
They’re the western Tencent, in the sense that when one of their publishers does something the actual ownership rarely gets mentioned because it’s not really newsworthy.
You can’t just plop a former president into gen pop.
If a former president loses their protection detail, they’re not walking around as a free man anymore.
The Secret Service being tasked with protection of president et al. is written into law, so it literally is their current right. The original purpose doesn’t really matter.
But obviously it should be stripped away for treason etc.
The main purpose was to acquire all the IPs.
New World has its fair share of issues, but the sound of your pickaxe hitting a rock will make it seem like the best game ever made.
Before anyone gets too excited, I just wanna point out that the Cyberpunk goodies are just wallpapers and concept art.
My adblock begs to differ.
Don’t forget to unsubscribe from their mailing list after claiming giveaways: https://www.gog.com/en/account/settings/subscriptions
Could’ve just linked to GOG instead of this random website full of affiliate links.
Umm, The Division 1’s New York is anything but boring.
I always get a chuckle out of that comparison. NMS just piles on more stuff on top without ever fixing any fundamental issues the game has.
Typically they have one main studio leading a project that’s being supported by half a dozen of their other studios. That’s why they were able to churn out Assassin’s Creed games annually. Massive did support work on AC: Revelations and Far Cry 3 before they got their own project with The Division.
Obviously now that they’re leading two huge projects with Avatar and Outlaws, they are getting a ton of support from other Ubisoft studios.